+ BACKGROUND, CHALLENGES AND OBJECTIVES
□ Overview of Guro E-Room
❍ Establishment : May, 2020
❍ Purpose
- To boost youth employment through various programs such as education and counseling, job search and
employment support
❍ Size : 2,244m²
❍ Structure : four training rooms, two study rooms, three AI/VR interview rooms, etc
❍ Operation : Private Trust
❍ Target : Local residents and young people searching for jobs
❍ Program : A total of 18 programs including employment counseling and mini-internship
+ ACTIONS AND IMPLEMENTATION
□ 2022 Major Plans
A. Fostering Future Talents
▶ AI Recruitment Training
❍ Target : Young job seekers
❍ Recruitment : 30 people
❍ Contents : AI interview and cover letter review, learning necessary contents for employment
❍ Operation : Two times / One hour per person
▶ Achieve Goals H
❍ Target : Students from specialized schools in Guro city and southwestern district of Seoul
❍ Recruitment : 70 people
❍ Contents : Special lecture, consulting, group study by job, etc.
❍ Operation : five times / three hours per group
▶ Achieve Goals S
❍ Target : Young people who want to study about jobs
❍ Recruitment : 30 people
❍ Contents : Support professional study meetings by subdividing targets
❍ Operation : Special lecture on recruitment trend, mentoring, expert consulting, etc.
▶ Mini Internship
❍ Target : College students and job seekers who are interested in practical projects by job
❍ Recruitment : 120 people
❍ Contents : Connecting the participants to positive employment opportunities by performing corporate tasks
❍ Operation : eight times / 15 people per session for two weeks
▶ VR Interview Training
❍ Target : Young adults and job seekers
❍ Recruitment : 50 people
❍ Contents : VR interview training, resume and cover letter consulting, etc.
❍ Operation : two hours per person / entry and practical course
▶ Youth Project Lab ‘Oryu-ground’
❍ Target : Youth who graduated from Youth E-Room IT professional education and want to strengthen practice
competency
❍ Recruitment : 25 people
❍ Contents : Form a team of developer, designer and marketer and perform project tasks through collaboration
❍ Operation : all year round / five teams
B. Youth Support Project
▶ Do-it Challenge
❍ Target : Students from specialized high schools
❍ Recruitment : 30 people
❍ Contents : Offering employment promotion subsidies to companies where students from specialized high
schools conduct on-the-job training
❍ Operation : up to three times ($2,450) per person
▶ Art Space
❍ Target : Talented young artists (individual and team)
❍ Recruitment : 10 people (or teams)
❍ Contents
- Opening up exhibition opportunities for young artists
- Helping young artists make practical profits through collaboration with art platforms
❍ Operation
- Display four weeks per one team
- Top five teams ($1,630 prize), five teams ($815 prize)
▶ Job Fair
❍ Target : Companies and job seekers
❍ Recruitment : about 200 people
❍ Contents : Matching companies and job seekers
❍ Operation : Once a year
C. Job Competency Improvement
▶ S/W development
❍ Target : job seekers looking for software developer jobs
❍ Recruitment: 15 people
❍ Contents : Create a customized job portfolio through developer-only resume writing and portfolio creation
lectures
❍ Operation : three month training and two month portfolio course
▶ BX Design
❍ Target : job seekers looking for BX designer jobs
❍ Recruitment : 15 people
❍ Contents : Create a customized job portfolio through BX designer-only resume writing and portfolio creation
lectures
❍ Operation : three month training and two month portfolio course
□ Youth Challenge Project by Ministry of Employment and Labor
❍ Application Period : Feb. 2022
❍ Project Period : Mar. ~ Dec. 2022
❍ Contents : To help young discouraged workers participate in the labor market and get a job
- Discover and recruit young discouraged workers
- Provide customized programs to encourage participation in social activities
- Support youth employment and start-ups
❍ Target Number : about 250 people
❍ Budget : $202,740
□ 2021 Project Performance
A. General Review
❍ More than 2,000 people participated in a total of 21 programs and 197 participants succeeded in getting a job.
❍ According to a satisfaction survey, counseling program, employment unboxing, a job competency program for
specialized high schools and training for S/W developers and data marketing were highly evaluated.
❍ Reinforced job competency by providing necessary knowledge and tasks in the target field
B. Performance by field
❍ AI/VR Interview
- The AI/VR interview was designed to help applicants respond to a rapidly changing corporate recruiting
culture and provide them with opportunities to monitor their shortcomings in advance by conducting an
interview under similar condition.
❍ ‘2021 Youth Challenge Project’ by Ministry of Employment and Labor
- By winning the open call project organized by the Ministry of Employment and Labor, Guro City secured
$123,874 and set up detailed plans to support youth.
❍ Production of a G-Valley Magazine
- It has helped by discovering excellent companies in the region and matching job seekers.
+ OUTCOMES AND IMPACTS
□ Outcomes and Impacts
❍ Providing customized employment services and strengthening networking through special employment lectures,
cover letter writing, mentoring and etc.
❍ Matching company-tailored talents by identifying the organizational and job suitability of job seekers
❍ Respoding to rapidly changing corporate recruiting culture including non-face-to-face interviews using AI/VR
❍ Supporting young artists through the operation of an art space and providing opportunities for residents to
enjoy culture and art
❍ Expanding field training experiences and connecting to direct employment
+ BUDGET AMOUNT
Total : $913,430
- Government : $202,740
- Seoul City : $162,070
- Guro City : $548,620